soundManager.url = '/sound/'; // directory where SM2 .SWFs live

// disable debug mode after development/testing..
soundManager.debugMode = false;

soundManager.onload = function() {
// SM2 has loaded - now you can create and play sounds!
soundManager.createSound('il_est_de_quelle_couleur_m');
soundManager.createSound('elle_est_de_quelle_couleur_m');
soundManager.createSound('cest_de_quelle_couleur_m');
soundManager.createSound('blanc_m');
soundManager.createSound('blanche_m');
soundManager.createSound('noir_m');
soundManager.createSound('rouge_m');
soundManager.createSound('jaune_m');
soundManager.createSound('bleu_m');
soundManager.createSound('vert_m');
soundManager.createSound('verte_m');
soundManager.createSound('gris_m');
soundManager.createSound('grise_m');
soundManager.createSound('orange_m');
soundManager.createSound('rose_m');
soundManager.createSound('violet_m');
soundManager.createSound('violette_m');
soundManager.createSound('marron_m');
soundManager.createSound('nuances_de_couleurs_m');
soundManager.createSound('la_maison_vert_clair_m');
soundManager.createSound('vert_clair_m');
soundManager.createSound('marron_clair_m');
soundManager.createSound('bleu_clair_m');
soundManager.createSound('vert_fonce_m');
soundManager.createSound('marron_fonce_m');
soundManager.createSound('bleu_fonce_m');
}